to be moved. Take the key
Go through the opened door. Crouch down and use the twisted pike
The Sherlock Holmes series follows the classic character of literature across multiple games. apartment. Shedu Poem: Read about
catalogue. Talk to him completely. You will then see the floor and the 4 tracks. Have your hand on the book and then grab the book. The control menu is where you can configure the keys. Lestrade tells you that it is a dark loft with no windows, so no entrance or exit. #6 - Look on the floor in front of the locker. The painting was first exhibited here in the year 1874. Pull handle. Find out the weight
Use the candle on the hole at
serpent's head). To save a game, select an empty box and then confirm the
Combine gunpowder and string to get a bomb. Walk into the corner to the left of the chair, then turn around to the chair. In the French Gallery is another closed door, on the right. Listen and note the bird sounds seen during the check of the different areas. shield. The medal that is intersected by those 2
Take coin from under mug at left mantle. You will also see 3 drawings in these 2 pages of the book. Enter 1200. The burglars escaped through the glass roof of the restoration studio. Click on the
The 9 paintings are in 2 columns. grab hand cursor. A pot plant has been knocked over behind the pillar. lines on the floor. In inventory, combine (click-hold-drop) the Jane Grey medal and
camera on the table beside the third bed. Go up the stairs, take the right stairs and then left. Office: Go inside the office
1 with row 1 medal on 4th and 6th column, row 2 with row 2 medal on 4th
center table. Hopefully, some of the people with longstanding questions in the Answers section will be able to follow this walk-through and get un-stuck. The footprints become a bit more vague but are still visible. Go back to the storage room. Click-hold-drop the pieces from left to the
On the map of Greater London you will see, in the pink center part, 4 yellow dots. The year of purchase of this painting is important. drugged like the others. Look around for things to get the trap door open. Jump to the Egyptian and Babylonian Hall. Add in reasonable
painting that is second from the last on the left wall. A.Add 250cc of powder to bag. Well . Lupin's riddle says last: "First minus Second, then times third. A solution is to place 19 measures of 12 cc and 1 of
Enter the pub and the back room. Self portrait: Jump to French
It is the second from right stack. Norman era room: Go down
Golden Lion Pub: Jump to and enter the pub. Right click to bring up the gameplay menu. Read the letter and use the arrows to scroll through the letter. As Lestrade you are now going to walk through the museum, looking for possible places where a burglar could enter the museum. Go to the Dutch Gallery. Talk to Barncow at the center of the room. Go forward and
footprints throughout the museum. Go back and through the door back into the rest room then go through the right gateway back to the hall. Wakefield Tower: See a rope that runs across from the
Jump to Wakefield
We then see Sir Poynter and that artist. Replace-exchange the fourth column medals with the 6th column medals (row
Place the paintings on the frame at right to form a letter. The original works were placed in the director's room. Click on the middle of the cannon. Look at the mirror again and see a
for 49 years. It's dark in the hole. Use the string taken
Crouch down (Ctrl key) and take coin from 4th drawer. From: mst3kforever Posted on: 01-06-2013. So Holmes concludes that Lupin plans to steal a painting from that museum, but which painting? Take the metal tubes on the left part of the
need a hook. the Blue Bird of Paradise has a blue color obsession. Right click to exit the inventory screen. Talk to Barncow, the one that whistles. Right click to turn the pieces. Click on the East (EC) area. colorful scarf to get Luigi's mark. Click on that door and Lestrade again reports that this is not an exit either. The rods are already arranged at the bottom by sets
Go to right side of the bed and click on the
The 0 and 90 marks show the
If you have any cheats or tips for Sherlock Holmes: Nemesis please send them in here. Check the bag on the
Holmes wants to ask the director how he could safely remove that coating. He lived
Sherlock Holmes: Nemesis Note that there are drag marks on the path to the
If you stand on the
First paragraph: The youngest Henry
It is the letter R note and it contains another rhyme. 3 way connectors at the edges. In inventory,
So this locker is Schick's, the warder at the
Barnes is then reading a book. On the left is a large box with a bracket but without a lock. Click on the button at
Open the inventory screen and then the Map section. paintings of St. Catherine all over the gallery. right working area.
clawed feet. Go right and climb the first stairs on the wall. Comments on this Walkthrough, please write to:
to the brown wood door at the corner of the wall. something that money can't buy from someone that is also his ally. " " by AgentPARAZIT Go to work table. container the 4th time). workbooks. You now have to make sure that you get the eye cursor on the Velmont
Use the key on the door at right. Combine cake mould with string to get cake mould with a
In the letter,
Take the lamp. To the right of the desk is a painting of the "Crown Jewels" on the wall. Look around. They are French shoes and are that of the French painter Horace Velmont. Combine bowl with string with the hot air balloon made from lampshade to get
The architect arrives and talks about his worries. After the talk, get a clip. In the front of the room you see 4 red corners painted on the floor. Barnes bookstore above the name of Horatio Nelson. Click to push it aside. If the
Go to the Egyptian and Babylonian Hall. right of the door. he will call Inspector Lestrade of Scotland Yard to accompany them to the museum. Gallery. work table. Catherine of Alexandria by Solario right of the wood door at Italian Gallery. Exit the pub. Forests by Oliver Lavisheart (80 Days) at Area C, 4th row and 5th column. Close the inventory screen and walk to the coach and preach to the coachman and .. Holmes and Watson end up again in: Holmes and Watson meet Lestrade in the entrance hall of the museum. Fourth Paragraph: 37 x
The quiz screen disappears and Palinor asks "Yes Mister Holmes?". Go to book case at
architect. but fine coat of water paint. Smith says that to enter the locked Jewel House will
Get Chief Warder Smith out of the storeroom: Storeroom: Go to the storeroom and use the key on the
The gray bird flies to the right tree. A painting with fish, cabbage, a young man and an angel. Miss Fleming's boarding house: Exit the pub and
disguise,
left of fireplace. Enter and check the bulletin board. Weapons room: Jump to Bloody Tower. Go the back wall. second from right of the entryway to the Dutch Gallery. Holmes says that the prints are of shoes with soft leather soles with a specific pattern and of French manufacture. Holmes
bed. Then click to return to the close-up screen. Go to Area G, to the 4th column of books and second from bottom
O'Shea is the sergeant. 18 = 666 + 1000 = 1666. right part of lock and Holmes will say 'open'. Go to White room's
Then put the brush back and take the sponge. With your left mouse button you also open doors etc. Take the letter from the tray. Grab the ladder, Walk back, through the Spanish Gallery and the French Gallery, to the English Gallery and go to the rubber tracks that are on the ground in front of the horse painting. Go to the coat rack
the conversation in front of the painting. Automatically take and read the note: letter O. clue. Inner courtyard:
Quiz:
It is soaked in wine. You now only get 1 option and that is "A strange affair". See a chain that holds the grate to the rope. Talk to the
Go to the Italian Gallery by walking or jump to using the map. Sherlock Holmes: Nemesis > General Discussions > Topic Details Date Posted: Jan 2, 2017 @ 5:47pm Posts: 13 Discussions Rules and Guidelines More discussions 1 Full game Walkthrough + All PUZZLES & QUIZ solution. Blow up the locker of Johnson to open it. Watson is sent behind the guy to see where he goes. apartment and go down to Baker St. Go left, right to Melcombe St. and left to
Look down and pick up the metal rods on the
Take note of the bird call tray at center of the room. the guard about the lion. Go to east corner and see 2 paintings that are similar
Use
ledger. Use the dog food on
:). So open the London map. Lupin. In inventory, add
(latest). Enter it again. Flemish Gallery, Dutch Gallery and the octagonal English Gallery. Of all the literary characters that fit the adventure genre, Sherlock Holmes stands deerstalker-and-shoulders above most. Quiz:
talk to Piers Urquhart Alenn, a journalist. So stand in front of each painting and view them via your eye cursor. Search through the different pages for a clue. After a walk through the streets we end up in the sitting room of Baker Street 221b, the home of the famous detective Sherlock Holmes. Weigh the
Everything for 100% Completion is included. and look for Mac Adams. look at everything. go right to the house with flowers at both sides of the entrance pass the
First paragraph: Read
Now click / drag with the dry sponge over Velmont's face and his clothes to smooth out Velmont. Take note of the bird prints. Hear a bird. Walk a little further and then look down at the floor and get the eye cursor on the second last footprint. Holmes also says he needs a lamp. Right click and see a map-puzzle to determine which warder goes with which
Smith. Clear Leomunda's pipes: Deidre cleans the
Talk to him. row at third level on the 12th column. office. right. Walk all the way to the 2 tables, which are against the back wall. breaks it. lens on the left side of the trash bin. Go to middle book alcove in the backroom. camera that allows you to switch between the 1st person and the 3rd person. At Trafalgar Square you can read that there is also the "National Gallery of
Place the wooden crate on the
Continue to the 4 footprints behind the paint spot. So leave the office and turn around outside and see the ladder in the corner. Use the lens
Jump to the British Museum at top left of the map. Use the lamp on the left painting. Lupin says that there is a painting somewhere in the museum, in which he is depicted in the Velmont disguise. Take the Order of the
Flemish Gallery. Take the letter from R. Moore to Sarah from the table at first cubicle. It has the
Pick up the magnifying glass and use the magnifying glass to search the round red frame. Look close at the last stele on right wall. Do that now and look at the layout of the museum. Go to the English gallery. by the door. Watson is sent to do errands. letter E. It is at the 8th row and 9th column. The question is "Who is Arsne Lotinho" On the right you see the
secret room: Go through the entryway. #1 - See that the locker has a note from Warder Schick to the Sergeant. Lion at entrance to
Talk to the architect and ask about the missing objects. that Barnes is not home. 1. You now
Under that "Crown Jewels" painting you see blue footprints on the floor. Check the in game menu and study the map of the
In the left column there are 5 paintings and in the right column 4. Click to take the
What is the name of the parrot? Click on
the other metal tubes in front of the elephant. Holmes says this must be the painting Lupin wants to steal tonight. Released Oct 25, 2007. Click each spear on the rack right of the fireplace. Place the chest on the mirror
Click the
those on the wall, A Winter Scene near a Castle by Avercamp, 1585-1634. the illegible piece of message. Lupin / Velmont paintings. It was painted by Hendrick Averkamp. basin to get bucket of water. to 30 (second line above zero). Rumpkin: In inventory, combine long knife and
Do not click on the door yet, but turn left. He left clues
Holmes asks for the catalog of the paintings on display via "Ledger", which means Catalog. See a hole. The clue is here in this same gallery. So open the map of the museum and go to the Italian
earth. White Room:
Go to the left end of the Permanent Exhibition
and Spiritualism book from middle shelf. of the cooler.
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